I&IC’s public survey of 355 links related to “Clouds” on Pinboard – last updated 11.2018

Along the design research, we are going through many different types of references that we don’t necessarily post or document on the blog. We usually only post about the ones that we consider relevant to the research process, which doesn’t mean the other ones are not interesting. We’ve just decided not to dig deeper into them at some point, or to keep some of them for later.

Yet, this is a consistent amount of survey that we are leaving on the side of the road and that could possibly be useful for similar or later researches. At least a good starting point… That’s why we’ve created this i&ic_designresearch tag on Pinboard.

Interestingly, some new thematics emerged along the way within these links, like for example on the technological branch, the combination of personal cloud based services, peer to peer protocols and blockchains that were not on the radar when we started our research.

Book > Design research about the cloud, a creative process and its results

More than a year after our last publication on this blog and the end of the scientific part of the design research Inhabiting and Interfacing the Cloud(s), we’re very happy to signal the publication of two books in Print on Demand (Lulu) and their accompanying free PDFs.

One book concerns the ethnographic the ethnographic research: Cloud of Practicies, while the other is dedicated to the design research and its results and uses many of the resources published on this blog along the process: Cloud of Cards.

A website gives access to the results of the research in the form of a kit: www.cloudofcards.org

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Cloud of Cards:

Download the free PDF on the Cloud of Cards website (under “Publications” link), or buy the paperback version on Lulu.

Graphic design by Eurostandard; Photography of the final artifacts by Daniela & Tonatiuh.

 

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Naming the outputs of our design research: Cloud of Cards, a home cloud kit

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Cloud of Cards, a personal cloud kit. Scattered 19″ hybrid server racks, elements and kit to assemble and play with. (Photo.: Daniela & Tonatiuh)

 

We’re coming close to an end with the joint design research Inhabiting and Interfacing the Clouds and we’re becoming impatient to deliver the results: a diy small scale data center and cloud kit made of various elements (both physical and digital), to freely assemble at home or in your “garage”. Accompanied by two books documenting our work in print-on-demand!

At this stage though, we’ve given new and final titles to the design artifacts and tools that we’ve been working on lately, together with the research team (for the design & code part: Lucien Langton, Léa Pereyre, Christian Babski and myself).

 

Therefore…

 

Cloud of Cards, is a home cloud kit to help re-appropriate your data self. Obviously a distant tribute to House of Cards, the toy project by the Eames (“Toys and games are preludes to serious ideas”), the kit will consist of four artifacts:

19″ Living Rack is an open source server rack with a few functional hybridations, declined in four versions. Cloud of Cards Processing Library consists in a programming tool to help develop cloud applications with the Processing development language. 5 Folders Cloud is a version of the Cloud (ownCloud) with automated behaviors and cascades of events. It is an implementation of the processing library directly linked to the outputs and learnings of the ethnographic research about uses of the cloud. Finally, 5 Connected Objects physically interface the five automated folders in our version the cloud (5 Folders Cloud) with five “smart” objects and try to embody distant data in some kind of everyday domestic presence.

I&IC’s public survey of 356 links related to “Clouds” on Pinboard – last updated 03.2017

Along the design research, we are going through many different types of references that we don’t necessarily post or document on the blog. We usually only post about the ones that we consider relevant to the research process, which doesn’t mean the other ones are not interesting. We’ve just decided not to dig deeper into them at some point, or to keep some of them for later.

Yet, this is a consistent amount of survey that we are leaving on the side of the road and that could possibly be useful for similar or later researches. At least a good starting point… That’s why we’ve created this i&ic_designresearch tag on Pinboard.

Interestingly, some new thematics emerged along the way within these links, like for example on the technological branch, the combination of personal cloud based services, peer to peer protocols and blockchains that were not on the radar when we started our research.

 

Tweetbacks (“Twitter feedbacks”) of SDN Unfrozen Conference

Feedbacks “on the go” of the SDN 2016 Research Conference — to which we took part last week presenting I&IC, all three of us: Nicolas Nova, Christophe Guignard and Patrick Keller — can be read and seen (lots of images as well) on the SDN Twitter account at the following address and/or with the #unfrozen2016 hashtag.

 

I&IC Workshop #2 with James Auger at HEAD, brief: “Cloudy”

At HEAD – Genève today, we started the first workshop of the research project with James Auger (from Auger-Loizeau design studio and the Royal College of Arts in London). We’re going to spend this week with the first year students of the Media Design MA exploring cloud computing, personal cloud systems, objects and user interfaces.

In order to address this, the workshop started with a background description of the project’s purposes, the evolution of computers and network infrastructures, as well as an introduction to the current state of design objects and architectures related to cloud Computing: NAS systems, servers combined with heater, speculative projects related to such technologies. From this broad list of material we wondered about the lack of artefacts that go beyond purely functionalists goals. Cloud computing systems, especially in the context of people’s context is generally a commodity… hence a need for design interventions to re-open this black box.

Following Eames’ quote “A plan for arranging elements to accomplish a particular purpose” (as a definition of design), we asked students to start with a basic activity: to create a map of “elements” related to cloud computing. They had to choose a domain of everyday life (cooking, communication, etc.), begin by compiling “their” elements (material scale, cultural, historical, list people’s motivations, objects used to achieve it, situations, behaviors, etc.), sub-themes.

From this we discussed this ecology of elements and what aspects or user contexts they could focus on. Interestingly, students chose very broad topics: religion, communication, cooking, art performances, animal-computer relationships or music-making.   Based on this map, we then asked students to explore the role of cloud computing into these elements by looking at these questions:

  • How elements of the diagram might work with the cloud? How the cloud may influence each of these elements/the relationships between two of these elements?
  • How relationships between the elements on these maps may evolve with cloud computing?
  • What are the new situations/problems that may arise with the cloud? Implications?
  • What kind of objects will be linked to the cloud? Why? (From products to the role of the product and situations that arise)

The (many) answers to these questions led the groups to highlighting design opportunities to be discussed tomorrow.

Reblog > Internet machine

Note: an interesting “documentary” project/resource for our project is this recent work by designer and researcher Timo Arnall. It was published last May on his website and on different blogs. The focus is obviously here on the data center as a (fascinating?) contemporary artifact, in which the search for technical efficiency, rationality, security, redundancy, clean air, modularity, etc. leads to a specific spatial aesthetic. It is this aesthetic that seems to become the “main character” for this movie that mixes techniques, even so the idea is to reveal/desacralize the “hidden materiality of our data”. This project is planned to be displayed as a multi-screen installation.

While I didn’t have the occasion to see the movie yet, we should keep it in mind and try to display it in the frame of our own research, in particular to the students that will take part to the different I&IC workshops.

 

Via elasticspace

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Internet machine is a multi-screen film about the invisible infrastructures of the internet. The film reveals the hidden materiality of our data by exploring some of the machines through which ‘the cloud’ is transmitted and transformed.

 

Film: 6 min 40 sec, digital 4K, 25fps, stereo.
Installation: Digital projection, 3 x 16:10 screens, each 4.85m x 2.8m.
Medium: Digital photography, photogrammetry and 3D animation.