Setting up our own (small size) personal cloud infrastructure. Part #2, components

While setting up our own small size data center and cloud infrastructure, we’ve tried to exemplify the key constitutive ingredients of this type of computing infrastructure, as of November 2014. But we’ve also tried to maintain them as much open as we could, for further questioning, developments and transformations.

The first key ingredients are software parts and we’ve described them in the previous post about the same topic.

Setting up our own (small size) personal cloud infrastructure. Part #1, components

On the way to the development of different artifacts for the design research (Inhabiting & Interfacing the Cloud(s)), we’ll need to work with our own “personal cloud”. The first obvious reason is that we’ll need a common personal platform to exchange research documents, thoughts and work together between the different (geographically distributed) partners involved in the project. We are thus our own first case study. The second one is to exemplify the key components about how a small data center / cloud infrastructure might be assembled today and learn from it.

But then, more importantly, this will become necessary for two other main objectives: first one is that we would like to give access to “cloud” tools to the design, architecture and makers communities, so that they can start play and transform a dedicated infrastructure (and this won’t of course be possible with all type of systems); second one will possibly be for the “hands on” and “prototyping” parts of our research, for which we’ll need an accessible cloud based architecture to modify or customize (this includes both the software and hardware), around which some open developments, networked objects, new interfaces, apps, etc. could be developed.

Meanwhile… The “classical” extra large data center, in 2014

The “classical” approach to the conception of large contemporary data centers could be exemplified by Google: it usually consist of a “shoe box” (large facility with no particular architectural expression, windowless facades), surmounted by big cooling devices. That’s mainly it for the architectural side.

The Home & Personal Data(-Mining) Center

Interestingly, when it comes to experimentation with hardware and The Cloud (or more generally with servers), the most interesting and almost crazy examples are made by the hobbyists and makers who are building and customizing their own data (Bitcoin) mining farms.

It happens in their houses, caves, bathrooms, bedrooms, closets, etc., it seems their are no limits to experimentation. A “house miner” even hacked his own swimming pool to cool down his servers (Portrait of a Bitcoin Miner, link below).

It is almost a subculture of home-brewed personal data-centers, built at home (or at the small office).

 

A few notable examples in pictures above (where we can verify that the questions of cooling and cables organization are for real…)

More insane rigs:

https://99bitcoins.com/20-insane-bitcoin-mining-rigs/

http://www.thinkcomputers.org/insane-crypto-currency-mining-rigs/

 

A portrait of “Eric”, a Bitcoin miner:

bitcoin_farming_14

Eric built a custom cooling system using water from his swimming pool.

http://www.pcworld.com/article/2043985/portrait-of-a-bitcoin-miner-how-one-man-made-192k-in-virtual-currency.html

 

And more “mining rigs” of all sorts on Google Image…

Reblog > The Home Data Center: Man Cave for the Internet Age

Via Data Center Knowledge

—–

By Rich Miller

 

In the ultimate manifestation of the “server hugger” who wants to be close to their equipment, a number of hobbyists and IT professionals have set up data centers in their home, creating server rooms in garages, basements and home offices.

The home data center is a novel extension of the central role that data centers now play in modern life. These enthusiasts are driven by a passion for IT, and use their gear for test-driving new equipment, lightweight web hosting or just as the ultimate technology ManCave.

Whatever the motivation, this level of connected house requires some adaptations, including upgrading power and network connections and running cable throughout a residential home.

I&IC – Preliminary intentions

 

The following text was written as a description of our goals later in 2013, prior to the start of the project. The structure of the text follows the given guidelines. So to say, to get financing.

It is nonetheless a blueprint of what we intend to do and is published on the I&IC blog as a matter of documentation.

 

Inhabiting and Interfacing the Cloud(s)

An intredisciplinary design research project under the co-direction of Prof. Patrick Keller (ECAL) and Nicolas Nova (HEAD). With the support of HES-SO and the collaboration of ECAL, HEAD, EPFL (Prof. Dieter Dietz) and EPFL+ECAL Lab (Dir. Nicolas Henchoz).

 

This design research project explores the creation of counter-proposals to the current expression of “Cloud Computing”, particularly in its forms intended for private individuals and end users (“Personal Cloud”). It is to offer a critical appraisal of this “iconic” infrastructure of our modernity and its user interfaces, because to date their implementation has followed a logic chiefly of technical development, governed by the commercial interests of large corporations, and continues to be seen partly as a purely functional, centralized setup. However, the Personal Cloud holds a potential that is largely untapped in terms of design, novel uses and territorial strategies. Through its cross-disciplinary approach, our project aims at producing alternative models resulting from a more contemporary approach, notably factoring in the idea of creolization (Glissant, 1990). From a practical standpoint, the project is intended to produce speculative versions of the “Personal Cloud” in the form of prototypes (whether functional or otherwise) of new interfaces, data processing, reactive environments and communicating objects. To do this, the project will be built around three dimensions forming the relevant pillars of a cross-disciplinary approach: interaction design, the architectural and territorial dimension, and the ethnographic dimension.