ECAL / M&ID

 

ECAL / Media & Interaction Design

Prof. Patrick Keller

Co-Head of the I&IC design research.

Patrick Keller is Professor at the University of Art & Design, Lausanne (ECAL) where he teaches design in the Media & Interaction Design unit. He was in charge of this unit between 2001 and 2004. In 2007, he led the design research Variable_Environment that united designers from ECAL and scientists from EPFL (design & sciences research).

Patrick is a founding member of fabric | ch, a studio for architecture, interaction and research. As part of his activity as creative director for the studio, he formulates new space proposals that combines digital, physical and environmental dimensions. Oscillating between devices, installations, experiments and productions, the work of the collective has been exhibited and published internationally, so has presented in numerous talks.

Patrick Keller studied architecture at the Swiss Federal Institute of Technology, Lausanne (EPFL) where he graduated in 1993 (M.Sc) and in Berlin. He then continued his education in the research labs of the EPFL with a postgraduate in Computer Graphics (Mas). Patrick worked at the EPFL as a research assistant where he contributed as a designer on several research projects between 1996 and 2000, before formally founding fabric | ch in 2001.

-

Contact: patrick[dot]keller[at]ecal[dot]ch

 

Prof. Christophe Guignard

Christophe Guignard is Professor at the University of Art & Design, Lausanne (ECAL) where he teaches design and theory in the Media & Interaction Design unit.

Christophe is a founding member of fabric | ch, a studio for architecture, interaction and research which formulates new space proposals that combines digital, physical and environmental dimensions. Oscillating between devices, installations, experiments and productions, the work of the collective has been exhibited and published internationally, so has presented in numerous talks.

Christophe studied architecture at the Swiss Federal Institute of Technology, Lausanne (EPFL), at the McGill University in Montreal and in New-York City. He graduated in architecture (M.Sc) before completing his formation with a series of seminars in philosophy at the University of Lausanne (UNIL), then in research labs at the EPFL with a postgraduate degree in Computer Graphics (Mas).

-

Contact: christophe[dot]guignard[at]ecal[dot]ch

 

Lucien Langton (Assistant, 2014-17)

Lucien Langton graduated in 2012 from ECAL in Media & Interaction Design (Ba). In 2013, he obtained a CAS from HEIG-VD as a part of the Rapid Application Development MAS program. Since his diploma, Lucien worked as a freelance interaction and user experience designer for communication agencies and private clients.
His works have been exhibited at Milan’s international design fair, Berlin’s Design Days and have been showcased on platforms such as CreativeApplications, Gizmodo, AnimalNewYork and The Discovery Channel among others.

His personal work focuses on interfaces, tangible design and ethics in the field of digital media. A selection of his projects can be seen on cyberschnaps.com

 

Léa Pereyre (Assistant, 2016-17)

Léa Pereyre graduated in 2015 from ECAL in Industrial Design (Ba). During her studies, she had several experiences, such as exhibitions at the Milan Design Week (in 2014 & 2015), or collaborations with companies such as Axor.

She worked in robotic research at EPFL and now with the start up Verity Studios at ETH. Next to it, she also realizes personal projects.

HEAD / MD

 

HEAD / Media Design

Prof. Nicolas Nova

Co-Head of the I&IC design research.

Nicolas Nova is Professor at the Geneva University of Arts and Design (HEAD – Geneva) and founder of the Near Future Laboratory, a design studio based in Europe and California. His work is about identifying weak signals as well as exploring people’s needs, motivations and contexts to map new design opportunities and chart potential futures.

Nicolas has given talks and exhibited his work on the intersections of design, technology and the near-future possibilities for new social-technical interaction rituals in venues such SXSW, AAS, O’Reilly Emerging Technology Conference and the design week in Milano, the Institute for the Future, the MIT Medialab.

He holds a Phd in Human-Computer Interaction from the Swiss Institute of Technology (EPFL, Switzerland) and was previously a visiting researcher at the Art Center College of Design (Pasadena, CA). He is also curatot for Lift Conference, a series of international events about digital culture and innovation.

-

Contact: nicolas[dot]nova[at]hesge[dot]ch

 

Anaïs Bloch (Assistant, 2016-17)

Anaïs Bloch is a Swiss designer and researcher. She holds an Undergraduate degree in Product Design (ECAL / University of Art & Design, Lausanne) and a Master’s degree in Cultural Anthropology (University College London). Her main research investigates how people interact and engage with built forms and the digital world. It also examines how culture, goods and design affect people and practices.

She is a founding member of Cleaning up after Gropius – a collective exploring the blurred boundaries between anthropological research methods, art and design. She is also part of The studio of material life – a space for collaborative work in anthropology.

Fur further information, visit anaisbloch.ch

 

Charles Chalas (Assistant, 2014-15)

Coming from a graphic design background, Charles has attended the Gobelins school in Paris for a degree in multimedia conception focusing on user centered services and interaction design. He recently graduated with a masters degree in media design from the Geneva university of arts and design.

His personal work is currently centered around the interactions between humans and the internet as a complex digital, physical and informational system.

EPFL / Alice

 

EPFL / ALICE – Atelier de la conception de l’espace

 

Prof. Dieter Dietz

Educated at the Swiss Federal Institute of Technology, Zurich (Arch. Degree 1991), Dieter Dietz also studied at the Cooper Union in New York with Diller/Scofidio. Since 2006, he is Associate Professor for Architectural Design at EPFL, director of the ALICE laboratory in the ENAC faculty. He collaborates with the ALICE team on research projects at diverse scales with labs inside and outside EPFL.

-

Contact: dieter[dot]dietz[at]epfl[dot]ch

 

Caroline Dionne (Architect scientist & lecturer)

Caroline Dionne is interested in questions of language and architecture – her work generally dwells in between words and buildings. She holds a doctorate in the History & Theory of Architecture Program, McGill University, Montréal (PhD. Arch 2006). Her thesis examines issues of spatial perception and language in the writings and scientific works of 19th century author Lewis Carroll. She is also co-founder of and artistic coordinator at Espace TILT in Renens.

 

Thomas Favre-Bulle (Doctoral assistant & lecturer)

Graduated in architecture (M.Sc) from the Swiss Federal Institute of Technology in Lausanne (EPFL) and bachelored in law (B.Law) from the University of Paris 1 Panthéon-Sorbonne, Thomas Favre-Bulle started under the supervision of Pr. Dieter Dietz a doctoral thesis on the spatial dimensions of law. He is in charge with Shin Koseki of the Teaching Unit Spatial Strategies.

EPFL + ECAL Lab

 

EPFL + ECAL Lab

 

Nicolas Henchoz

Based in Lausanne, the EPFL+ECAL Lab was founded by Nicolas Henchoz in 2003 to explore the potential of emerging technologies. Its mission is to foster innovation at the point where technology, design and architecture overlap.

Under Nicholas’s direction The Lab’s activities are focused on three main concerns. First, to develop practical, real-world applications for technologies developed in the scientific labs. Secondly, to drive innovation by widening the scope of designers’ work. Thirdly, to form new links and develop synergy between researchers and wider society seeking technological and other innovative solutions.

One key area of exploration is augmented reality which developed into an exhibition, Gimme More, in New York earlier this year. It is part of a project aiming to better understand how augmented reality can be developed into a medium in its own right.

Nicholas Henchoz’s teaching and research concerns include augmented reality, innovation management and material science. He has been named among Bilan’s “300 Most Influential People in Switzerland”. The EPFL+ECAL Lab is a unit of the Ecole polytechnique fédérale de Lausanne – Europe’s leading research & development university –  in co-operation with the Ecole Cantonale d’Art de Lausanne.

-

Contact: nicolas[dot]henchoz[at]epfl[dot]ch

Partners

 

Guest Researchers, Practitioners & Thinkers (in order of appearance)

James Auger (Auger-Loizeau), London – workshop #2 at HEAD

James Auger has a BA in Product Design from Glasgow School of Art and an MA in Design Products from the Royal College of Art. Between 2002 and 2005 he was employed as a research associate at Media Lab Europe, where the main focus of his research was a design-based investigation into technology-mediated human interaction. He then worked at the Issey Miyake Design Studio in Tokyo as guest designer. Since 2005 he has been teaching and continuing his research in the Design Interactions programme at the RCA.
James is also a partner in the Speculative Design practice Auger-Loizeau, whose projects have been published and exhibited internationally, including MoMA, New York; 21_21, Tokyo; The Science Museum, London and the Ars Electronica festival, Linz, and are part of the permanent collection at MoMA. In 2003 James was awarded the Köln Klopfer International Designer of the Year by the students of KISD in Germany. James Auger is an external examiner at Edinburgh College of Design, visiting professor at HEAD – Geneva, and on the judging panel of IF Design awards.

 

Matthew Plummer-Fernandez (#Algopop), London – workshop #3 at ECAL

British/ Colombian Artist and Designer Matthew Plummer-Fernandez makes work that critically and playfully examines sociocultural entanglements with technologies. His current interests span algorithms, bots, automation, copyright, 3D files and file-sharing. He was awarded a Prix Ars Electronica Award of Distinction for the project Disarming Corruptor; an app for disguising 3D Print files as glitched artefacts. He is also known for his computational approach to aesthetics translated into physical sculpture.

For research purposes he runs Algopop, a popular tumblr that documents the emergence of algorithms in everyday life as well as the artists that respond to this context in their work. This has become the starting point to a practice-based PhD funded by the AHRC at Goldsmiths, University of London, where he is also a research associate at the Interaction Research Studio and a visiting tutor. He holds a BEng in Computer Aided Mechanical Engineering from Kings College London and an MA in Design Products from the Royal College of Art.

 

Dr. Christian Babski (fabric | ch), Lausanne – developer

Christian Babski is lead programmer and co-founder at fabric |ch, a studio for architecture, interaction and research based in Lausanne, Switzerland.
As scientist, Christian Babski takes part in the technical and software development of research projects within the group. Through experimental projects, he developed specific skills in interfacing heterogeneous systems/mechanism/hardware by achieving specific software libraries in numerous distinct programming languages. Therefore, he is used to manage computer hardware, sensors, mobile devices as well as network and online technologies or services.
Christian Babski holds a Phd in Computer Graphics from the Swiss Federal Institute of Technology (Lausanne), where he was involved into several European research projects. He previously graduated in Computer Science (Ma) in Dijon (France), prior to finalizing a Master of Science (M.Sc) in Lyon (France)/Geneva (Switzerland).

-

Contact: christian[dot]babski[at]fabric[dot]ch

 

Dev Joshi (Random International), London – workshop #5 at ECAL

Dev Joshi is Head of Technology at contemporary art studio Random International. Having trained in product design engineering he has spent the last five years at Random finding ways to bend technologies and systems for use outside their usual arenas. In addition to his work in the arts, Dev has recently launched Headless Ghost, a Kickstarter funded display emulator and is CTO at Product Laboratories Limited – developers of Rain Cloud, a connected weather device. Focusing on hardware and humans, Dev enjoys exploring the interface between people, objects and the behaviors of both as well as how technology can be used to convey information across the fields of art and science for both practical and emotional expression.

 

Sascha Pohflepp, Cologne – workshop #6 at HEAD

Sascha Pohflepp is a German-born artist, researcher and writer whose work has been known to probe the role of technology in our efforts to understand and influence our environment. His interest extends across both historical aspects and visions of the future and his practice often involves collaboration with other artists and researchers, creating work on subjects ranging from synthetic biology to geo-engineering and space exploration. Notable exhibitions include Talk To Me at MoMA New York, Hyperlinks at the Art Institute of Chicago, Micro Impact at the Boijmans Van Beuningen Museum Rotterdam, Pre-History of the Image at STUK Kunstencentrum Leuven, Science Fiction: New Death at FACT Liverpool and an online project for opti-ME* at Auto Italia South East in London. Sascha’s work has earned two Honorary Mentions from the VIDA Art and Artificial Life Awards and in June 2015 was shortlisted for the Berlin Art Prize.

 

 

Scientific Panel, Peers

A group of specialists has been gathered around the project that will keep a critical eye on the evolution of the I&IC research project. As peers and would they like to, they’ll have the opportunity to post on the Blog & resources section of this site, so as comment the work in progress and/or give advices.

Prof. Babak Falsafi (EPFL / Ecocloud), Lausanne

Babak Falsafi is the founding director of the EcoCloud research center targeting energy-efficient and environmentally friendly cloud technologies. He also directs PARSA at EPFL.

Prof. Falsafi’s interests are primarily centered around computer systems with emphasis on techniques for integration, specialization and approximation (ISA) to improve efficiency in datacenters, design for emerging technologies and design evaluation methodologies for servers.

 

Prof. Zhang Ga (Tsinghua University / TASML), New York / Beijing

Zhang Ga is a media art curator, director of the Tsinghua Art & Sciences Media Laboratory at Academy of Arts and Design, Tsinghua University (Beijing), and associate professor of Media Design at the School of Art, Media and Technology at Parsons The New School for Design (New York).

He was Artistic Director / Curator of Synthetic Times: Media Art China 2008, International New Media Art Exhibition, a Beijing Olympics Cultural Project organized by the National Art Museum of China in 2008 (catalogue by the MIT Press), among numerous other curatorial projects. He has been on many jury and consultation committees including the (former) World Trade Center Artist Residency Program (New York), Franklinfurnace’s Future of the Present Performing Funds (New York), Rockefeller New Media Fellowship National Nomination Committee (New York), Prix Ars Electronica (Linz), Vida (Madrid), and others.

 

Dan Hill (Future Cities Catapult), London

Dan Hill is Executive Director of Futures at the UK’s Future Cities Catapult. A designer and urbanist, he has previously held leadership positions at Fabrica, SITRA, Arup and the BBC. He writes regularly for the likes of Dezeen, Domus and Volume, as well as the renowned blog City of Sound.

Throughout a career focused on integrating design, technology, cities, media and people, Dan has been responsible for shaping many innovative, popular and critically acclaimed products, services, places, strategies and teams.

 

Geoff Manaugh (BLDGBLOG, Gizmodo), New York

Geoff Manaugh is the author of BLDGBLOG and The BLDGBLOG Book, he is also the new editor in chief at Gizmodo. He is a former senior editor of Dwell magazine, and a contributing editor at Wired UK. He was co-director of Studio-X NYC, an off-campus event space run by the architecture department at Columbia University. He has taught at Columbia University, the University of Southern California, and the University of Technology, Sydney, and he lectures widely on architectural topics at museums, schools, and other venues around the world.

Manaugh recently curated the exhibition Landscape Futures: Instruments, Devices and Architectural Inventions for the Nevada Museum of Art; an accompanying book, co-published by Actar, is forthcoming. Manaugh is also a freelance journalist, writing for Popular Science, The New York Times, GOOD, Volume, Domus, and many websites.

I&IC, formats, recommandations image sizes, posts, etc.

A few indications regarding format, syntax, image sizes on the website and blog, Categories and Tags, etc.

 

Language for posts should be english. But we can also publish in French from time to time, especially if posts are intended for us (research team). Nonetheless, as the blog’s purpose is to show our process and then possibly use these posts to produce a printed documentation, english remains preferable.

-

Images:

For the horizontal “slide show” on the home page: 1366 x 500 pix max. or proportional.

-

In general, for pictures published on the blog (as galeries): 1366 pix. wide max (or less).

This size guarantees a good quality in case we would display the website full screen (fullHD, with margins). If your image is not intended to be displayed full screen, then a smaller resolution is possible.

If you believe that the picture you’re publishing might be print-published later and that we don’t have stored another better copy (a print-on-demand publication with selected content might be realized at the end of the research project), you can double its size. But keep in mind that mostly (if not only) the pictures taken by a photographer might be published full size in the end. The other ones will serve the purpose of documentation (therefore, 1366 pix. printed in 300 dpi still make a ~11cm wide image and could be sufficient).

-

All pictures should be uploaded in the Media section (edited, caption added if necessary). This will be our backed up reservoir.

-

Galleries should be created by 1° defining a new post / 2° For this post, define a Gallery format on the right side of the screen (Format) / 3° Choose Grid or Slideshow –we’ll rather use grid galleries for posts — / 4° Go to Media, upload and comment/edit your media, then attach these media to your post, from the same Media interface. Note that these images will also appear as “carrousel” in lightboxes at their best resolution.

 

Video:

We have a dedicated Vimeo account (Pro) where our videos can be published. Video can then simply be linked: 1° Define new post / 2° Choose Video on the right side of the screen (Format) / 3° Enter the video url in the dedicated field.

Links:

Unique links that appear in large orange boxes in teh blog roll: 1° Define new post / 2° Choose Link on the right side of the screen (Format) / 3° Enter the url in the dedicated field. / 4° Add a Featured Image in the dedicated field –if not, your link won’t appear– (note that this image appears then in the different Latest Posts widgets on the site.

-

Don’t forget to add a “Links” tag, among others, so that all links can be easily found.

Note that the “Link” format cannot be used with a “Insert Read More tag” (it looks that this is a bug in the WP Theme).

-

Links should be opened in a separate Tab or Window.

Editorial rules:

Try to use existing Categories or Tags when you publish a new post.

-

The People category should be used exclusively with tags an no other category except Schools (i.e. People/Designers+Books+etc.)

-

Resources is for all type of resources & references we publish (technical, projects, books, etc.) To be used mostly with tags and/or combined with Architecture, Art, Design, Interaction Design, Sciences & Technology, Society, Thinking categories.

-

Projects and Workshops categories are exclusively dedicated to the projects that will be developed in the frame of the I&IC research projects. They can be used mostly with tags and/or combined with Architecture, Art, Design, Interaction Design, Sciences & Technology, Society, Thinking categories.

Syntax & composition:

Some syntax comes directly with the type of posts/Format: “Gallery” (Format) implies that images appear necessary at the top of the post followed by text, so has “Link“.

-

A Reblog post should be mentioned in the title (Reblog > …). Note: this post can also serve as guideline for standard posts that include text and images.

A personal note in italic (Note: Nam liber tempor cum soluta nobis eleifend … ) can be inserted in the reblog post or other resources, before (or after if it’s a “Link”, a “Video” or a “Gallery”, etc. Format) mentioning the website of the original post so as in all cases its author, if it is known.

-

Other posts are standard posts. Don’t forget to leave a blank line between images and texts or after images legends and add a “Insert Read More tag” after the first paragraph or so, especially in the case of long posts.