Dead Drops and Keepalive by A. Bartholl

By Wednesday, October 28, 2015 Tags: 0116, D, Data, Interaction, Object, Situated, Storage Permalink 0

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Note: we mentioned the project Dead Drops (2010), by artist Aram Bartholl, in the foundation document of our design research Inhabiting & Interfacing the Cloud(s). The project was about passive memory sticks (usb keys) that were inserted into public streets walls, for anybody to drop or pick files.

A. Bartholl recently published a new project, Keepalive, which also presents a public, situated (rural or into the wild) and almost ritual interaction with files.

Both projects are presented below in more details, but what interests us in these two cases is this different interaction with files that is proposed. Both physical and that brings a different meaning to the interaction itself: a special type of (situated) interaction to access specific files. Something quite different therefore than a general purpose type of interaction (“clic” with a mouse or “tap” with a finger) to access any type of files (current situation with cloud storage).

In the continuity of the workshop we held about physical bot objects that manipulate data, “Botcaves” - Networked Data Objects, this is certainly a track we’ll like to pursue and digg into during the next steps of this project.

Reblog > The cloud

Note: after a Summer “pause” mostly dedicated to a mid-term exhibition and publication of our joint design-research, we are preparing to dive again into the I&IC project for 18 months. This will first happen next November through a couple of new workshops with guest designers/partners (Dev Joshi from Random International at ECAL and Sascha Pohflepp at HEAD). We will take the occasion to further test different approaches and ideas about “The cloud”. We will then move into following steps of our work, focused around the development of a few “counter-propositional” artifacts.

But before diving again, I take the occasion to reblog an article by James Bridle published earlier this year and that could act as an excellent reminder of our initial questions, so as a good way to relaunch our research. Interestingly, Brindle focuses on the infrastructural aspects of the cloud (mostly pointing out the “hard” parts of it), which may in fact become the main focus of our research as well in this second phase. Scaled down certainly…

 

Via Icon (thanks Lucien for the reference)

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There’s something comforting about the wispy metaphor for the network that underpins most aspects of our daily lives. It’s easy to forget the reality of its vast physical infrastructure

“Pictures of Clouds”, 1995

I found this quite funny yet revealing diagram related to the paper “A brief history of cloud computing” (already mentioned earlier on this blog), by Maximiliano Destefani Neto. It describes the time, back in 1995 according to Mr. Neto, when “Pictures of Clouds” started to appear in technical drawings about networks and the then emerging network computing (grid computing started to be a buzz word around the same time).

The purposes of these schematic “clouds” were to synthesize “too complicated for non technical people to understand” parts of the infrastructure into one image/logotype. It was the icon of the cloud! And it revealed to be a clever choice, because it probably helped to keep the whole infrastructure “blurry”, “hidden”, “invisible” or “un-understandable”… “It happens in the cloud“, this fuzzy technological arrangement and therefore you don’t really need to explain it.

 

clouds_of_1995

 

Now in 2015, we’re almost fully immersed into these “clouds”. Literally living in them, through them, … but they still remain blurry!

Datadroppers, a communal tool to drop off and/or pick up data (and then develop projects)

Note: fabric | ch, one of our partner on this project, has developed an open source data sharing tool that tries to simplify the procedures of declaring/logging and sharing data (from “connected sensor things”, mainly). This is Datadroppers. The service is somehow similar, yet slightly more versatile than the now vanished Pachube, or the contemporary, but proprietary, Dweet.io (that we’ve already mentioned in the resources section of this blog).

One of the interesting points in this case is that the new web service has been created by designers/coders that are themselves in need of such data service for their own work, promising in some ways that it won’t be commodified.

The other interesting point is the fact that they are formally involved in this design research project as well (through Christian Babski, developer), which should help us match the functions of Datadroppers with OwnCloud: through the use of the documented OwnCloud Core Processing Library and the one of Datadroppers, new paradigms and artifacts in file/data sharing and cloud operations could be envisioned, implemented and tested.

But moreover and mainly, projects made by the design community could be developed that will take advantages of the open resources of Processing (later on, Javascipt as well), OwnCloud and these libraries. Designing tools remains one of the goals of this design research project. Designing artifacts that will use these (improved) tools will be the work of the coming year in our design research…

 

Via fabric | rblg, via datadroppers.org

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Inhabiting and Interfacing the Cloud(s), a design research teaser about misunderstandings and paradoxes …

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At the occasion of the first peer reviewed conference we’ll take part with the I&IC project (Renewable Futures in Riga) and following the exhibition at H3K last Summer 2015 (Poetics and Politics of Data), Lucien Langton edited and produced a short teaser about our design research that dive into misunderstandings and paradoxes that concern the “Cloud(s)”!

 

Inhabiting & Interfacing the Cloud(s), can “weather affect cloud computing”? from iiclouds.org design research on Vimeo.